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Komodo Jones
Chaotik Serenity
371
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Posted - 2014.01.27 01:02:00 -
[1] - Quote
What's the status of this thing? Because I'm sure you've noticed the influx of posts and questions about it, we're all dying to play.
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Komodo Jones
Chaotik Serenity
371
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Posted - 2014.01.27 03:35:00 -
[2] - Quote
Man I'm fine with wrecking those protos, I just like co-op stuff better than competitive, can be way more of a challenge and that challenge can scale with you instead of maybe sometimes being enough to help u improve and most of the time just wrecking your face or handing you a win
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Komodo Jones
Chaotik Serenity
379
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Posted - 2014.01.27 18:12:00 -
[3] - Quote
Still gonna try to get a response out of CCP lol
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Komodo Jones
Chaotik Serenity
379
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Posted - 2014.01.27 18:38:00 -
[4] - Quote
TheAmazing FlyingPig wrote:CCP: PvE? We never said we were working on that.
*All PvE threads mysteriously 404* LOL, it was allllll an illusion
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Komodo Jones
Chaotik Serenity
379
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Posted - 2014.01.27 19:19:00 -
[5] - Quote
Cyzad4 wrote:I wouldn't hold your breath waiting for a reply.
It.....mght...hlp.....*GASP*
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Komodo Jones
Chaotik Serenity
379
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Posted - 2014.01.27 19:21:00 -
[6] - Quote
Ripley Riley wrote:Marad''er wrote:*2 years later*
Where is PVE CCP!? If it takes longer than Q3 2014 I'm out. No purely PvP game can hold my attention for that long. I apparently have a high tolerance for this game, I hate FPS and I prefer Co-op but so far I've been playing this game longer than any other, of course not as religiously as when I used to play mgo for like 8 months straight but hey I'm still here and I'm not going anywhere anytime soon.
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Komodo Jones
Chaotik Serenity
379
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Posted - 2014.01.27 19:44:00 -
[7] - Quote
Jotun Izalaru wrote:What's the appeal of killing something that doesn't rage about it on the other end of the world? oh yeah, 1 word, LAAAAGGGG
another word, fun! I would use so many different weapons in PVE just cuz why the hell not, knives, plasma cannon, maybe even an HMG or a sniper, when you're not worried about going balls deep in every match just to prevent yourself from getting dominated it opens up a world of flexibility.
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Komodo Jones
Chaotik Serenity
380
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Posted - 2014.01.27 19:54:00 -
[8] - Quote
Necandi Brasil wrote:look at CPM topics ! Can you point out a post? All I'm finding is alot of "not now", nothing new just that it would take alot of resources and honestly that doesn't make sense, I don't think it's that hard to make an enemy NPC AI, it's just writing codes and making animations, it's not like it needs to interface with a player it just needs to be a blob with hit detection. Any other FPS has it.
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Komodo Jones
Chaotik Serenity
382
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Posted - 2014.01.27 20:06:00 -
[9] - Quote
Ripley Riley wrote:Jotun Izalaru wrote:What's the appeal of killing something that doesn't rage about it on the other end of the world? Imagine PvE where the mission payout is a flat amount of 25 ISK, split between whoever survives the mission. Split between six mercs that is 4.1mil ISK a piece. Not bad. Now imagine PvE has friendly-fire enabled. Let's say 25mil ISK for a mission requiring 6 mercs. You squad up with two corpmates and then join squadfinder for the three remaining slots to be filled with blueberries. Fast forward... you are 80% done with the mission when you realize two of the blueberries are pretty much shite at this game and the remaining guy... well it would be three against one The mission goal is in sight and sudden you pull a Joker at the beginning of Batman Begins. Blap Blap Blap, three dead blueberries. 25mil ISK split three ways: 8.3mil... Good work merc. Time to queue for another one... PvE has the potential to really bring the Eve Online harshness to Dust 514. CCP just has to give it to us. Starting a checklist of people to avoid queuing with...
1.Ripley Riley
End of list :)
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Komodo Jones
Chaotik Serenity
388
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Posted - 2014.01.29 17:57:00 -
[10] - Quote
Stillllll waiting CCP
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Komodo Jones
Chaotik Serenity
388
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Posted - 2014.01.29 17:58:00 -
[11] - Quote
I don't need details I just wanna know if you're working on it or not working on it, that's enough for now.
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